CrowPSX demo: a moonlit brick street with warm lights and retro textured surfaces

Retro rendering for Unity

Retro graphics.
Modern control.

Build PSX-inspired worlds in Unity with vertex snapping, affine texture warping, and a complete set of material tools. Works with Built-in and URP.

PIPELINES
Built-in + URP
UNITY
2022.3 LTS and newer
VERSION
1.1.0
VR
Stereo-stable snapping

One suite. A whole world.

Surface shaders

Vertex snapping, affine warping, PBR, and stepped lighting.

Nature & terrain

Terrain and foliage in the same visual language as your materials.

Particles & decals

Fire, particles, distortion, and decals.

Procedural sky

Sky gradients, clouds, stars, and celestial controls.

01 / The toolkit

One look.
A complete world.

Shape the look per material. Carry it across your whole scene.

  1. Shape the retro look

    Vertex snapping, affine warping, stepped lighting, and color posterization. Tuned per material.

  2. Keep your pipeline

    One set of shader assets for Built-in and URP. Unity selects the matching shader automatically. HDRP is not included.

  3. Cover the whole scene

    Surface, foliage, terrain, particles, decals, and sky share one visual language.

  4. Make changes together

    Shared presets, material diagnostics, and batch editing keep your project consistent.

02 / In the editor

Atmosphere.
Down to the detail.

Shape your scene with effects and sky that belong together. Keep the materials behind it under control.

Particles & decals

Give every effect a place.

Bring fire, particles, distortion, and decals into the same visual language as your materials.

Procedural sky

Make the sky part of your world.

Set the hour and the mood with sky gradients, clouds, stars, and celestial controls.

The Material Manager

Make one change.
Carry it everywhere.

A dedicated workspace for keeping a growing collection of materials consistent.

  1. Choose your materialsWork from a selection, a scene, or your project.
  2. Keep what mattersChoose which settings to copy and which to keep.
  3. Review before applyingInspect the planned changes before running the batch.
Explore the workflow →
Material Manager · Copy Settings workflow · click to inspect

03 / Field notes

Practical guides.

All guides →

Before you build

A few useful answers.

Does CrowPSX work with URP?

Yes. The same CrowPSX shader assets work in Built-in and URP. In URP, add the CrowPSX renderer features for outlines and depth-volume decals, and enable Opaque Texture for Grab Distortion.

Is this a full-screen PS1 filter?

CrowPSX creates its retro look through shaders, geometry, and materials. For full-screen pixelation, dithering, or CRT effects, combine it with a camera post-processing solution.

What Unity version do I need?

Requires Unity 2022.3 LTS or newer with Built-in or URP. Tested on Unity 2022.3, 6.0, 6.3, and 6.6. See the compatibility guide for renderer setup and version details.

Can I use it in VR?

Yes. CrowPSX supports stereo-stable vertex snapping with separate VR controls for snapping and affine warping. See the VR setup guide for supported rendering modes and pipeline requirements.

Make something that stays with you

Make it
your own.

Build your retro look with materials, terrain, foliage, particles, and a sky that belongs to your world.